
Ever wonder how we got along without cell phones, BlackBerrys, notebook computers, and fax machines? How did our past generations manage to have fun without video games, MP3 players, and DVRs?
Come to think of it, how did we ever survive without the Internet?
I don't know how, but they did. And you know what? They don't remember ever thinking that they were missing something. They played records, wrote letters, used the phone book, and shopped at stores.
But then for us we got "GADGETS" for everything they make our lives very easier n entertaining....
Today GADGETS evolved n are ruling the technology in this technical world. ..
GADGETS n GIZMOS are IN...
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Thursday, March 03, 2011
Motorola-Built, Android-Powered Tablets

POWER PACK
PowerPak™ XT and PowerPak™ DUO
Marvel Versus Fighting Pad Just In Time For Marvel / Capcom 3
This Marvel Versus Fighting Pad looks more like a Super Nintendo controller than it does a modern gaming peripheral but that’s sort of the point. While the gaming controller has evolved to fit first person shooter style games over the years, folks who prefer fighting games have been left behind. This gamepad brings it all back into perspective and features redesigned button placement, micro switches on the (single) thumbstick, and some radically over-the-top Marvel graphics.
The six front buttons give you all the character control you need (and would expect from an upright gaming console at an arcade). Not only does this make quick combos a heck of a lot easier, it allows for more ergonomic cradling of the pad in your right hand, as apposed to the familiar pistol grip-like handle of a Playstation or Xbox controller.
And did I mention the micro switches? One of the things that has been plaguing fighting games since they made the leap to home consoles were the clunky directional pads and joysticks that just didn’t cut the mustard. This thumbstick, however, is as twitchy as an over-caffeinated 13-year old.
Xbox 360 Carrying Cases – GAEMS Gets a Reboot


The first thing you notice when you compare the two models is that this one just looks a whole lot cooler. Instead of modeling the case after an old typewriter, this new version has a custom sculpt that’s somehow angular and curvaceous at the same time.
In addition, the design has been modified to accept the new Xbox 360 consoles (the “thin” or “slim” versions as they’re being called at the moment) as well as the originals. You can even fit a PS3 slim version inside if you really wanted to.
The best part, however, is the fact that they finally made room for the power adapter and controllers so you don’t have to carry a separate bag.
Other upgrades include a remote and HDMI cable. You still get the same 720p TV screen and decent (but not spectacular) speakers and all for just $300. That may seem like a lot to pay for a case and a smallish TV but if you’re the type of gamer that just can’t leave home without your console, there really is no better way to carry your machine.
Wednesday, March 02, 2011
I2T security camera generates searchable text transcript in real-time
I2T security camera generates searchable text transcript in real-time

Monday, February 21, 2011
Tablet Pricing Shows Dangerous Assumptions
Recently, Motorola mobility chief Sanjay Jha went on record at the Mobile World Congress, attempting to defend the indisputably high price point of the company's upcoming tablet.

It's an expensive leap of faith to take. This will be Motorola's first outing into the tablet market, so it's not as if it has a loyal fanbase it can count on to blindly purchase its products regardless of price (like Apple does). Instead, Motorola can only count on those who are looking for a viable alternative to the iPad, and even then, it can only expect those people to follow their interests to a certain point. Paying $800 for an unproven tablet is far beyond that point.
Where's the Demand?
But Motorola isn't the only one that doesn't get it.
We recently ran an article in which we quoted Fred Hickey of the "High-Tech Strategist" and his thoughts about the tablet market. Basically, Hicky maintains that tablet producers are overestimating the demand for their products and as such, they may ultimately have to administer severe price cuts when they find out that what they're charging just isn't going to work.
Indeed, this issue with the Xoom pricing is something of a microcosm of the bigger issue of the tablet market and pricing in general. Sure, the $500 iPad seems reasonably priced in comparison to the ridiculously priced Xoom, but if you look at the price of the iPad out of the context of a comparison (with such an overpriced device, no less), that's still a lot of money for a device that is basically a giant, less portable smartphone. I agree with what Hickey is saying; these manufacturers think that tablets are going to be so popular that it's safe to have higher price points, but this may not be how it actually plays out.
The iPad Exception
Of course, many will counter by pointing at the sales of the iPad, but I believe that this is an anomaly (again, one that exists in part due to the blind loyalty of the Apple fanbase). What about the sales of just about any other tablet out there in the market? Tablets are coming out of the woodwork now that these companies think they'll be the next big thing, and they're all charging hundreds of dollars for their devices that, for the most part, have sold rather poorly.
Maybe somewhere down the road, tablets will become popular enough to prove that these manufacturers will have made the right call, at which point I'll have to eat my words. But as it stands now, I think by pricing tablets so high, companies like Motorola are putting too much faith in the public's interest in these devices and this whole situation is an issue of putting the cart before the horse.
So what do you think? Are tablets the next big thing and should be priced as such? Or are manufacturers getting ahead of themselves and charging way too much for products that they believe will be more popular than they actually will be?
Tuesday, September 07, 2010
TINY BLOGGIE TOUCH - captures in full HD gets sociable
Thursday, December 10, 2009
Track the Time in an Eco-Friendly Way with Bedol Water-Powered Clock


Hercules Dualpix HD720p – Define Beauty in HD

• 5 Megapixels photo resolution (interpolated mode)
• HD720p (1280×720pixels) video resolution with up to 30 frames per Wide angle
• Auto focus lens with 3x zoom
• High-quality built-in microphone
• USB 2.0 Video Class (UVC) interface
Get Connected with the iXP3 Internet Messaging Clock

LITL LAPTOP

Discovery Tech Edge Digital Camera – Digital Camera, Video Recorder, and Webcam in One

Want to know more about this tech gadget? Here are its main features:
• Built-in 8MB memory stores up to 93 images
• VGA digital camera with 640 x 480 resolution
• View and manage photos with the 1′ LCD color screen
• Record video clips or use as a webcam
• Small enough to fit in a pocket
• Easy-to-use photo software
• Edit photos, make stickers, and create calendars, albums and greeting cards
• Includes a USB connector cable, wearable neck strap, sticker sheet, user manual and ‘Photo Tags’ CD-ROM PC software
Tuesday, November 10, 2009
Kensington Launches New Mobile Devices – iPhone and iPod Dock

World’s Fastest 128GB Flashdrive By Corsair

Sunday, October 25, 2009
OGRE-SHREk! MP3 PLAYER..

As usual, it comes in Shrek’s signature green color, sotring earplugs where the “ears” are. There is also 4GB of internal memory within. A cool gift for any season I must say.
[Via Ubergizmo]
Friday, October 23, 2009
MOBILE COMPUTERS
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or the latest accessories to keep you organized, up-to-date and
equipped for success (all the stuff that will keep your colleagues
drooling), you’ll find it here at mobilemania.com. Screaming,
streaming video and mega-pixel digital cameras, extreme e-mail
devices, spectacular software, cool cases, even batteries and adapters, mobilemania.com is source central for price, selection and performance.
Whatever your turf-- big air or the big road—mobilemania.com
rules for all things mobile, including you! Jump in, the water’s fine!
Thursday, October 22, 2009
MAGIC MOUSE "Oh WOW..!"
Apple product announcements are seldom without a thorough element to them. But I must confess that I do not remember the last time I saw a product accessory grab the headlines from the Macs themselves. Don’t get me wrong – I think the new iMacs are awesome and I just love the fact that the MacBook has been given lots more muscle. But well, my “oh wow!” moment was seeing the new Mighty Mouse (now known as the Magic Mouse), the world’s first multi-touch mouse. The improvements in the Macs had mainly to do with specs, the mouse (more…)
Monday, October 05, 2009
KORB electribe EXM-1
The Korg Electribe EMX-1
The Korg Electribe EMX-1 is designed as an all-in-one techno-production station, and contains a drum machine, and a synth/ sequencer enclosed within its solid metal casing. It has lots of knobs and buttons for the gadget fiend (20 knobs and 68 buttons), an info display, a Smartmedia card storage (ideal for saving off songs and using as a workpad) and two lovely valves (Valve Force Vacuum Tubes) set behind a little display glass...like you see in the museum. The valves make up a genuine analog circuit and are linked up to the Tube Gain knob that can be altered at your desire to make your sounds...warmer in a vintage sort of way.
Electribe EMX-1- MMT?
Multiple Modeling Technology is Korg's technology that creates sounds within the Electribe EMX-1. For the brainy buffs out there MMT offers 16 different types of synthesis, these range from powerful analog synthesis to a various number of digital synthesis to which Korgs of the past were built upon (like PCM and waveshaping). So now we have to play around with 207 PCM drum waveforms, 76 PCM waveforms and a whopping 64MB of song memory.
Outputs
The Electribe EMX-1 has a full MIDI spec, accessed via MIDI In, Out and Thru sockets, and audio is also bi-directional, with two main and two assignable individual audio outs, plus an audio input. Only mono audio (at mic or line level) can be accommodated. The machine can even be sync'ed to audio via this input
Electribe EMX-1- The Machine
The striking metallic-blue front panel is quite logically divided. You can easily pick out the synth section, effects, Part select and keyboard button area, and the row of 16 'keyboard' buttons, which also doubles up for a range of edit options, and mimics the black and white keys of a musical keyboard. The standard sequencer transport controls appear to lack fast forward and rewind options, but in fact they're located above the keyboard buttons, doubling as left/right select keys.
Each drum and synth voice is organised as a Part, an indivisible pairing of a voice generator and one track of sequencing played by the Pattern-based sequencer. Step sequencing is favoured (similar to the How to Make Your Own Beat Section), especially for drums, but don't worry, real-time recording with the Electribe EMX-1 is straightforward. Voice editing is very much a part of the writing process, since sounds and sequencing are so closely linked. Indeed, there are no separate voice memories: sounds are tailored for each Part during the composition process.
The synth/sequencer team is joined by three effects processors, a new and cool real-time arpeggiator, the ability to process external audio through the EMX's synthesis facilities and effects, and 'Motion Sequencing', the real-time recording of front-panel control tweaks, as featured on many other Korg products.
The top panel of the Electribe EMX-1 is divided into five or six principal sections. The first one to become acquainted with should be the main section, which houses the transport controls (record, playback and so forth), the mode keys (which determine whether the EMX-1 is in Pattern, Step Edit or Song mode), the ubiquitous bpm Tap key and the useful Mute and Solo buttons (to remove or single out respective parts within your pattern). By using the Auto BPM Scan key, you can easily detect the tempo of audio that is coming from the audio-in jack. The matrix menu that is sandwiched between the large rotary dial and the mode keys helps guide you through what parameters are available for the selected mode. You select the parameter by first pressing the mode key and then moving up or down the parameter list using the two small arrows to the left of the matrix menu.
The edit area is made of five separate subsections that include Effects, Part Common, Modulation, Synth Oscillator and Synth Filter. The 16 onboard effects are selected via the large knob and edited with the two rotary controls beneath it. The Edit Select button allows you to decide which effects processor is being edited at the moment. The FX Chain button is married to the two small red LED lights above it that indicate how the output of one effect is being input into another. All you have to do is repeatedly punch the button to determine the connection. There's also the Motion Seq button that records and plays back the movements of the two FX Edit controls.Monday, September 28, 2009
BOXING ROBOS
Robocraft Boxing Robots one up Rock'Em Sock'Em

Think of them as Rock'Em, Sock'Em Robots on wheels: Tamiya's constructable, DIY Robocraft boxing kit contains a contains a wired robot pugilist with only one function: to spurt hydraulic fluid, to knock servo-controlled blocks off, to see LED lights go dim under the bombardment of tin and plastic fists.
Rather expensive, unfortunately. Two will run you back $67, which is about $47 more than is reasonable.
Saturday, September 06, 2008
Black berry
What reports are stating is that the 9530 will be launched in a CDMA version exclusively for Verizon. Of course the company is still working out the kinks in the handset.
There’s no word yet on the official availability or the pricing so stay tuned.